We debuted the Eden platform about a year ago at the Flash Gaming Summit. Over the past year we learned a lot regarding the right and wrong way to build tooling, not just game tooling, but tooling in general. Here at ZaaLabs we consider ourselves to be workflow zealots. We’ve recently expanded our team to [...]
Eden has been discontinued, this post is here for posterity’s sake So we’ve been talking a lot about the Eden Platform, but people are still confused about what it is. This video is a tour of Eden, specifically showing how it is being used in the development process of PushButton Labs’ upcoming game, Grunts: Skirmish.